Posts Tagged ‘Zork’


Zork My Kindle

October 11, 2010


One of the things I love about the Kindle is that it does one thing really well, which is be a book reading device.  It doesn’t have to make bacon and change my oil and do a dozen other multimedia functions, so long as reading on it is a superlative experience.  So while it does have a browser on it, I really haven’t cared much, other than to buy books.  Until today, when I stumbled upon the perfect marriage of new tech and old.

PortableQuest is a game engine made for text-based interactive fiction that can be played on the Kindle.  Just fire up Whispernet and browse to on your Kindle to get started.  You can play Mini-Zork I, Zork I, Zork II or Zork III.

Best of all, you won’t have to worry about being eaten by a grue.  Who said the Kindle needs a backlight!


APPraisal: Frotz

October 12, 2009


‘Appy Monday Interaction Fiction fans!  For those who don’t know, Interactive Fiction (IF) games, a.k.a. text adventures, were popular back in the 70’s and 80’s, when games weren’t defined by the quantity of their pixels.  From Colossal Cave Adventure (which I played on the mainframe when my dad would take me to his work) through the Infocom era, text-based games used gamer’s imaginations to supplement detailed and often humorous plots.  Back in the day, games like Zork were household names.  Frotz taps into the power of the iPhone / iPod Touch to … well, to run these games in all their non-graphical splendor.

Read the rest of this entry ?


Zork: The Musical

September 30, 2009


Posted by Corey Doctorow at BoingBoing:

Phil sez, “Errol and Pifie, two members of the 50 Songs in 90 Days songwriting challenge (known as 50/90) have created a nerd-core masterpiece. A rockin’ walkthrough to the original ZORK text adventure game.”

Walkthrough, MP3 download (Thanks, Phil!)



Legends of Zork Launches

April 1, 2009


Jolt Online Gaming braved the April Fool’s Day madness to actually do something real, like launching their new game!  Legends of Zork is a free-to-play, causal web-based RPG, inspired by the great Infocom Zork games.  Explore and fight your way through the Great Underground Empire!  How does Jolt make money?  Ah, well… the catch is that you only get 30 “action points” to use per day in the game.  You can get more by participating in marketing surveys and trials, which will earn you coconuts that you can use to purchase more action points.  Or you can do what I plan to do, and just play for a few minutes each day until I use my allotted points.

So far it’s pretty interesting.  I’ve never really played a web-based game like this, and of course the Zork connection makes it a lot more interesting to me than some generic game.  You can check it out for free at

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